Pretty much every modern online community that hosts end user content has various systems in place to encourage good (“desirable”) behavior and deter naughty acts. I’ve been polling various friends with online community experience about this recently, to glean their experience on what they thought worked best. Their advice:
Rewarding the Good Stuff:
1) Public recognition goes a long way. Give glory for good deeds done.
2) Increased access to community resources can be a much-desired reward for good behavior. See how Slashdot uses karma, for instance.
3) Point systems / artificial currencies work wonderfully in some environments, and fail miserably in others. There was no consensus opinion on this… it seems to be partially an issue of design (does the notion of currency suit a given app, for instance), and partially an issue of customer culture.
4) Never reward people with money, unless they’re your employees. A.K.A. “money can’t buy love”. It sounds obvious, but… it has to be said.
Deterring the Bad Stuff:
1) Moderation is effective in correcting bad behavior once it has occurred. It’s not generally effective at preventing bad behavior in the first place (like jails, with crime). Moderation can be costly to scale up due to people-intensity. See Craigslist and Slashdot for examples of moderation systems that work by employing the user community. Slashdot’s is particularly intricate.. see How does moderation work and How did the moderation system develop in the Slashdot FAQ.
2) You need monitoring systems in place so you can lock out user accounts and/or IP addresses of really naughty people. Increasingly, laws in various countries are requiring that you build in this capability.
3) Reserve lawsuits for the wickedest of them all. But you really don’t want to go there unless you absolutely have to.
Recent Comments